![]() As vyseofhr stated, there are obviously business reasons for their behavior, but I firmly believe they grossly underestimate the demand for many of those franchises to make a return. Seemingly every year they come up with at least one or more Sonic-related games, promotions, or anniversaries, all while basically ignoring the requests to revisit more of their mountain of beloved IPs. Like a lot of other (especially longtime) gamers I'm just frustrated by the state of things with Sega. Wed 7th Oct Semantics aside, I never intended to make a mountain out of a molehill here.They simply don't get it, and I highly doubt they ever will. It's the same as if Disney had only been releasing Mickey Mouse-related films and merchandise for the past 20 years just because he was once (and still arguably is) the face of the company. Now they're scarcely even relevant anymore because they just keep trotting Sonic out ad nauseam like some old, tired celebrity from a TV show today's generation never saw and couldn't care less about, to try and connect with an audience who purchased a Genesis, Saturn, and Dreamcast for FAR MORE than just Sonic the Hedgehog. They do serve one purpose Sega would rather not confront, however: to remind everyone of how long it's been since they were one of the most prolific and dynamic publishers in the entire industry. Marking anniversary milestones of franchises we haven't seen in years or decades is empty and pointless. The Panzer Dragoon remake (as well as others) had to be outsourced to other developers because Sega themselves just don't care. I mean, they had to have a Kickstarter to get Shenmue 3 made, for crying out loud. If Kenji Haruta wants to make another SoA game, he should pitch it to Sega, because history shows they certainly don't listen to us, the fans. If Sega were interested in producing and promoting anything other than Sonic, maybe they'd listen, but sadly we don't live in that reality. But we've been saying this for 20 years now. It goes without saying that Skies of Arcadia.and a proper, SRPG Shining Force, old school JRPG Phantasy Star, Dragon Force, Panzer Dragoon Saga, or any number of other incredible and beloved Sega IPs from not just RPGs but all genres.would receive overwhelming enthusiasm from gamers. Aside from being obvious clickbait, they typically don't accomplish much other than stir up the frustration of fans. Adding a few more things in the overworld to discover along with this change would be nice too.Įvery once in awhile you'll see an article like this pop up here on Nintendo Life. You sort of "unlock" this feature later in the game but it's only when you fly above the clouds or far below, and there's not much to explore there so it sort of defeats the purpose. It's a game centered around exploration, and there's a lot of space to move around since you have the freedom to move in the x, y, and z axis, but its just not fun to do when there's a random encounter every few seconds. ![]() ![]() I also thing removing random encounters in the overworld would help a lot. The wait time in ship battles is the worst, but pretty much every action in the game, from getting on ladders to actions in battle, has this awkwardly long delay. My biggest problem with the game is how slow everything is. I think a remaster would greatly benefit the game because there are a lot of things that didn't age well, but it's a good game underneath all of that. My first time playing this game was over the Summer on the Gamecube.
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